Dagnabbits testserver
Offline 80.208.80.139:28015 checked 7h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 06:20 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 303/375
- 193/250
- 36/250
- 21/250
- 46/100
- 59/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Dagnabbits testserver?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does Dagnabbits testserver wipe?
Its rhythm cannot be told from the wipes of Dagnabbits testserver on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days 17 hours ago the current world was made.
Tags
How should you read the tags on Dagnabbits testserver?
These are the tags Dagnabbits testserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Dagnabbits testserver?
Rust Metrics lists featuring Dagnabbits testserver: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does Dagnabbits testserver sit in the rankings?
Ranking for Dagnabbits testserver: #15,349 on seven-day player hours, top 69% of all ranked servers.
What player count does Dagnabbits testserver carry?
Reading for Dagnabbits testserver: offline at this moment; last seen 7 hours ago. Seven-day reading: 0 players on average.
Server details
What location is Dagnabbits testserver hosted in?
No region tag on Dagnabbits testserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 80.208.80.139:28015.
What Rust version is Dagnabbits testserver on?
Rust network protocol 2635 and build 168909 on Linux is the build Dagnabbits testserver runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Dagnabbits testserver up, and how often does it stay up?
Reading: offline. Dagnabbits testserver last answered 7 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. Check: first contact. Rust Metrics logged it on 17 September 2026.
Map and rules
How is Dagnabbits testserver configured, and what rules are in force?
No gather rate appears in the name: Dagnabbits testserver. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Dagnabbits testserver?
Size 4,500 and seed 981907749: the game generates the procedural map on Dagnabbits testserver from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Dagnabbits testserver?
To join: start Rust, press F1 and type client.connect 80.208.80.139:28015. Or press Launch Rust here and Steam opens the game and connects you.