RUST METRICSFlight deck · live data
Data live Servers11,617 Players35,735 Populated2,880 Fresh wipes 3 h74 Scan5 min
‹ All servers80.187.75.247:28015
Offline Full Queue Fresh wipe Wipe due No query

LOVESENSE Local Testserver

Offline 80.187.75.247:28015 checked 21d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,705top 62%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does LOVESENSE Local Testserver wipe?

Its rhythm cannot be told from the wipes of LOVESENSE Local Testserver on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 21 days 5 hours ago the current world was made.

Tags

Which tags does LOVESENSE Local Testserver carry, and what do they mean?

Tags published by LOVESENSE Local Testserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Game build reading: 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does LOVESENSE Local Testserver appear in Rust Metrics lists and filters?

On Rust Metrics, LOVESENSE Local Testserver sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does LOVESENSE Local Testserver sit in the rankings?

Ranking for LOVESENSE Local Testserver: #13,705 on seven-day player hours, top 62% of all ranked servers.

How full does LOVESENSE Local Testserver get?

Reading for LOVESENSE Local Testserver: offline at this moment; last seen 21 days 4 hours ago.

Operator and location

What location is LOVESENSE Local Testserver hosted in?

No region comes from LOVESENSE Local Testserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 80.187.75.247:28015.

What Rust version is LOVESENSE Local Testserver on?

Reading: LOVESENSE Local Testserver, Rust network protocol 2634 and build 167058, Windows. Matching protocol is required to join. Let Steam update your game.

Is LOVESENSE Local Testserver up, and how often does it stay up?

LOVESENSE Local Testserver reports offline. The last reading came 21 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 8 October 2026.

Settings and map

How is LOVESENSE Local Testserver configured, and what rules are in force?

Check: gather rate. The name LOVESENSE Local Testserver does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.

Which map is live on LOVESENSE Local Testserver?

Check: map. Procedural, generated by the game, on LOVESENSE Local Testserver.

How to join

How can you get onto LOVESENSE Local Testserver?

Press F1 in Rust and enter client.connect 80.187.75.247:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167058
Build Game build reading: 167058.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.