My Test Server
Offline 80.187.115.40:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
When does My Test Server wipe?
To tell the rhythm of My Test Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 22 days 20 hours ago.
Lists and filters
How should you read the tags on My Test Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from My Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Test Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Test Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does My Test Server hold among Rust servers?
Player hours over seven days put My Test Server at #14,633, in the top 65% of all ranked servers.
What is the population on My Test Server?
Reading for My Test Server: offline at this moment; last seen 22 days 10 hours ago.
Operator and location
Which location does My Test Server run from?
Reading: location. My Test Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 80.187.115.40:28015.
What Rust version is My Test Server on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by My Test Server. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Test Server, and is it online?
My Test Server reports offline. The last reading came 22 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 6 October 2026.
Settings and map
How is My Test Server configured, and what rules are in force?
Check: gather rate. The name My Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is My Test Server on?
Procedural map on My Test Server, made by the game's generator.
Connection
What do you do to join My Test Server?
Press F1 in Rust and enter client.connect 80.187.115.40:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.