My Test Server
Offline 80.187.113.254:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 645/700
- 420/475
- 41/250
- 51/250
- 206/200
- 108/150
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Test Server follow?
Its rhythm cannot be told from the wipes of My Test Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 14 hours ago the current world was made.
Tags
Which tags does My Test Server carry, and what do they mean?
These are the tags My Test Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Test Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Test Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does My Test Server sit in the rankings?
Ranking for My Test Server: #13,766 on seven-day player hours, top 61% of all ranked servers.
What player count does My Test Server carry?
My Test Server is not responding; status offline, last seen 22 days 14 hours ago.
Operator and location
What location is My Test Server hosted in?
Reading: location. My Test Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 80.187.113.254:28015.
What Rust version is My Test Server on?
Rust network protocol 2634 and build 166652 on Windows is the build My Test Server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is My Test Server up, and how often does it stay up?
Check: connection. My Test Server is offline at this moment. Last contact was 22 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 5 October 2026.
Rules and settings
What settings and rules apply on My Test Server?
Check: gather rate. The name My Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is My Test Server on?
The game generates a procedural map for My Test Server.
Connection
How can you get onto My Test Server?
To join: start Rust, press F1 and type client.connect 80.187.113.254:28015. Or press Launch Rust here and Steam opens the game and connects you.