RUST METRICSFlight deck · live data
Data live Servers11,635 Players46,789 Populated3,178 Fresh wipes 3 h97 Scan5 min
‹ All servers80.178.84.211:28015
Offline Full Queue Fresh wipe Wipe due No query

KorDogistan

Offline 80.178.84.211:28015 checked 26d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,508top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does KorDogistan wipe?

Its rhythm cannot be told from the wipes of KorDogistan on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 19 hours ago.

Lists and filters

How should you read the tags on KorDogistan?

These are the tags KorDogistan publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Match the game version: protocol 2632 is required; cs158537 (Build): Build 158537; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does KorDogistan appear in Rust Metrics lists and filters?

Rust Metrics lists featuring KorDogistan: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does KorDogistan sit in the rankings?

Ranking for KorDogistan: #16,508 on seven-day player hours, top 70% of all ranked servers.

What is the population on KorDogistan?

KorDogistan is not responding; status offline, last seen 26 days 19 hours ago.

Operator and location

Where does KorDogistan sit?

Reading: location. KorDogistan gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 80.178.84.211:28015.

What Rust version is KorDogistan on?

Rust network protocol 2632 and build 158537 on Windows is the build KorDogistan runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on KorDogistan, and is it online?

Check: connection. KorDogistan is offline at this moment. Last contact was 26 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.

Map and rules

What settings and rules apply on KorDogistan?

Check: gather rate. The name KorDogistan does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on KorDogistan?

Procedural map on KorDogistan, made by the game's generator.

Join

How do you connect to KorDogistan?

Press F1 in Rust and enter client.connect 80.178.84.211:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2632,gmrust,cs158537,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2632
Protocol Match the game version: protocol 2632 is required.
cs158537
Build Build 158537.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.