sKiLdUsT.com Rust
Online 80.145.158.132:28015 checked 9m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 527/550
- 426/450
- 57/250
- 59/250
- 58/100
- 161/200
Quick answers
from the figures on this pageWipe schedule
When does sKiLdUsT.com Rust wipe?
To tell the rhythm of sKiLdUsT.com Rust, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 13 days 20 hours ago the current world was made.
Lists and filters
Which tags does sKiLdUsT.com Rust carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): Slots: 8; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from sKiLdUsT.com Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does sKiLdUsT.com Rust appear in Rust Metrics lists and filters?
These Rust Metrics lists carry sKiLdUsT.com Rust: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does sKiLdUsT.com Rust hold among Rust servers?
Player hours over seven days put sKiLdUsT.com Rust at #15,326, in the top 69% of all ranked servers.
What player count does sKiLdUsT.com Rust carry?
Current headcount on sKiLdUsT.com Rust: 0 players, 8 slots available. A seven-day average of 0 players is the reading.
Server details
What location is sKiLdUsT.com Rust hosted in?
No region tag on sKiLdUsT.com Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 80.145.158.132:28015.
What Rust version is sKiLdUsT.com Rust on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by sKiLdUsT.com Rust. To get in, your game needs the same protocol; Steam applies the update.
How reliable is sKiLdUsT.com Rust, and is it online now?
Check: connection. sKiLdUsT.com Rust is online at this moment. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 20 October 2026.
Rules and settings
How is sKiLdUsT.com Rust configured, and what rules are in force?
Reading the name gives no gather rate for sKiLdUsT.com Rust. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is sKiLdUsT.com Rust on?
Check: map. Procedural, generated by the game, on sKiLdUsT.com Rust.
Join
How do you connect to sKiLdUsT.com Rust?
Press F1 in Rust and enter client.connect 80.145.158.132:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.