sKiLdUsT.com Rust
Offline 80.145.151.236:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 173/250
- 119/200
- 18/250
- 13/250
- 19/100
- 23/225
Quick answers
from the figures on this pageWipe schedule
When does sKiLdUsT.com Rust wipe?
The rhythm of sKiLdUsT.com Rust's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 13 days 9 hours ago the current world was made.
Tag meanings
How should you read the tags on sKiLdUsT.com Rust?
Tags published by sKiLdUsT.com Rust, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): 8 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does sKiLdUsT.com Rust appear in Rust Metrics lists and filters?
Rust Metrics lists featuring sKiLdUsT.com Rust: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does sKiLdUsT.com Rust sit in the rankings?
Ranking for sKiLdUsT.com Rust: #15,379 on seven-day player hours, top 70% of all ranked servers.
What is the population on sKiLdUsT.com Rust?
Status for sKiLdUsT.com Rust: offline. Last seen 8 days 9 hours ago.
Server
Which location does sKiLdUsT.com Rust run from?
No region comes from sKiLdUsT.com Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 80.145.151.236:28015.
What Rust version is sKiLdUsT.com Rust on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by sKiLdUsT.com Rust. To get in, your game needs the same protocol; Steam applies the update.
Is sKiLdUsT.com Rust up, and how often does it stay up?
sKiLdUsT.com Rust reports offline. The last reading came 8 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.
Rules and settings
What settings and rules apply on sKiLdUsT.com Rust?
No gather rate appears in the name: sKiLdUsT.com Rust. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is sKiLdUsT.com Rust on?
The game generates a procedural map for sKiLdUsT.com Rust.
Connection
How can you get onto sKiLdUsT.com Rust?
Press F1 in Rust and enter client.connect 80.145.151.236:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.