RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h168 Scan5 min
‹ All servers80.145.144.187:28015
Offline Full Queue Fresh wipe Wipe due No query

sKiLdUsT.com Rust

Offline 80.145.144.187:28015 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 4 6 8 PAX 0 /8

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,036top 69%
Last wipe56d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does sKiLdUsT.com Rust wipe, and when?

Its rhythm cannot be told from the wipes of sKiLdUsT.com Rust on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 56 days 4 hours ago the current world was made.

Tag meanings

How should you read the tags on sKiLdUsT.com Rust?

These are the tags sKiLdUsT.com Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp8 (Max players): Slots: 8; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does sKiLdUsT.com Rust appear in Rust Metrics lists and filters?

On Rust Metrics, sKiLdUsT.com Rust sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does sKiLdUsT.com Rust hold among Rust servers?

Ranking for sKiLdUsT.com Rust: #16,036 on seven-day player hours, top 69% of all ranked servers.

How full does sKiLdUsT.com Rust get?

sKiLdUsT.com Rust is not responding; status offline, last seen 28 days 3 hours ago.

Server

Where does sKiLdUsT.com Rust sit?

Reading: location. sKiLdUsT.com Rust gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 80.145.144.187:28015.

What Rust version is sKiLdUsT.com Rust on?

Rust network protocol 2633 and build 165217 on Linux is the build sKiLdUsT.com Rust runs. Matching protocol is required to join. Let Steam update your game.

How reliable is sKiLdUsT.com Rust, and is it online now?

sKiLdUsT.com Rust reports offline. The last reading came 28 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.

Settings and map

What settings and rules apply on sKiLdUsT.com Rust?

Reading the name gives no gather rate for sKiLdUsT.com Rust. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on sKiLdUsT.com Rust?

The game generates a procedural map for sKiLdUsT.com Rust.

How to join

How can you get onto sKiLdUsT.com Rust?

Press F1 in Rust and enter client.connect 80.145.144.187:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp8
Max players Slots: 8.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.