Ludwigs Loot Server
Offline 80.140.36.71:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 242/275
- 15/250
- 18/250
- 152/200
- 63/200
- 31/100
Quick answers
from the figures on this pageWipe schedule
How often does Ludwigs Loot Server wipe, and when?
The rhythm of Ludwigs Loot Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 50 days 14 hours ago the current world was made.
Tags
Which tags does Ludwigs Loot Server carry, and what do they mean?
Tags published by Ludwigs Loot Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Ludwigs Loot Server?
Rust Metrics lists featuring Ludwigs Loot Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
How full does Ludwigs Loot Server get?
Reading for Ludwigs Loot Server: offline at this moment; last seen 44 days 22 hours ago.
Server
Where does Ludwigs Loot Server sit?
No region comes from Ludwigs Loot Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 80.140.36.71:28015.
What Rust version is Ludwigs Loot Server on?
Rust network protocol 2633 and build 163794 on Windows is the build Ludwigs Loot Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Ludwigs Loot Server, and is it online?
Check: connection. Ludwigs Loot Server is offline at this moment. Last contact was 44 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Ludwigs Loot Server enforce, and what are its settings?
Reading the name gives no gather rate for Ludwigs Loot Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on Ludwigs Loot Server?
Check: map. Procedural, generated by the game, on Ludwigs Loot Server.
Join
What do you do to join Ludwigs Loot Server?
To join: start Rust, press F1 and type client.connect 80.140.36.71:28015. Or press Launch Rust here and Steam opens the game and connects you.