sKiLdUsT.com Rust
Offline 80.136.40.148:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
How often does sKiLdUsT.com Rust wipe, and when?
The rhythm of sKiLdUsT.com Rust's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 55 days ago.
Lists and filters
Which tags does sKiLdUsT.com Rust carry, and what do they mean?
Tags published by sKiLdUsT.com Rust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp8 (Max players): 8 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show sKiLdUsT.com Rust?
Rust Metrics lists featuring sKiLdUsT.com Rust: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does sKiLdUsT.com Rust hold among Rust servers?
Player hours over seven days put sKiLdUsT.com Rust at #15,899, in the top 70% of all ranked servers.
What player count does sKiLdUsT.com Rust carry?
Status for sKiLdUsT.com Rust: offline. Last seen 26 days 9 hours ago.
Server details
Where does sKiLdUsT.com Rust sit?
Reading: location. sKiLdUsT.com Rust gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 80.136.40.148:28015.
What Rust version is sKiLdUsT.com Rust on?
Reading: sKiLdUsT.com Rust, Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is sKiLdUsT.com Rust, and is it online now?
Check: connection. sKiLdUsT.com Rust is offline at this moment. Last contact was 26 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.
Rules and settings
What rules does sKiLdUsT.com Rust enforce, and what are its settings?
No gather rate appears in the name: sKiLdUsT.com Rust. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is sKiLdUsT.com Rust on?
Procedural map on sKiLdUsT.com Rust, made by the game's generator.
How to join
What do you do to join sKiLdUsT.com Rust?
Check: join. Open Rust, press F1, then enter client.connect 80.136.40.148:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.