outpost-bridge-test
Offline 80.123.69.14:28225 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:36 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 556/625
- 426/450
- 163/250
- 57/100
- 185/250
- 323/225
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on outpost-bridge-test?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does outpost-bridge-test wipe, and when?
To tell the rhythm of outpost-bridge-test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 22 days 20 hours ago.
Tags
How should you read the tags on outpost-bridge-test?
Tags published by outpost-bridge-test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does outpost-bridge-test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry outpost-bridge-test: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does outpost-bridge-test hold among Rust servers?
Player hours over seven days put outpost-bridge-test at #16,008, in the top 72% of all ranked servers.
What is the population on outpost-bridge-test?
Reading for outpost-bridge-test: offline at this moment; last seen 22 days 19 hours ago.
Operator and location
What location is outpost-bridge-test hosted in?
Reading: location. outpost-bridge-test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 80.123.69.14:28225.
What Rust version is outpost-bridge-test on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by outpost-bridge-test. To get in, your game needs the same protocol; Steam applies the update.
Is outpost-bridge-test up, and how often does it stay up?
outpost-bridge-test reports offline. The last reading came 22 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 6 October 2026.
Map and rules
How is outpost-bridge-test configured, and what rules are in force?
Check: gather rate. The name outpost-bridge-test does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on outpost-bridge-test?
Procedural map on outpost-bridge-test, made by the game's generator.
How to join
How can you get onto outpost-bridge-test?
To join: start Rust, press F1 and type client.connect 80.123.69.14:28225. Or press Launch Rust here and Steam opens the game and connects you.