My Server Name Here
Offline 80.115.196.34:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 674/675
- 406/425
- 45/250
- 49/250
- 173/200
- 101/125
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Server Name Here follow?
To tell the rhythm of My Server Name Here, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 19 days 2 hours ago.
Tags
How should you read the tags on My Server Name Here?
Tags published by My Server Name Here, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Server Name Here?
These Rust Metrics lists carry My Server Name Here: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My Server Name Here hold among Rust servers?
Player hours over seven days put My Server Name Here at #15,828, in the top 72% of all ranked servers.
What player count does My Server Name Here carry?
Reading for My Server Name Here: offline at this moment; last seen 18 days 22 hours ago.
Operator and location
Which location does My Server Name Here run from?
No region tag on My Server Name Here. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 80.115.196.34:28015.
What Rust version is My Server Name Here on?
Rust network protocol 2634 and build 167398 on Windows is the build My Server Name Here runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Server Name Here, and is it online now?
Check: connection. My Server Name Here is offline at this moment. Last contact was 18 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.
Map and rules
What rules does My Server Name Here enforce, and what are its settings?
Reading the name gives no gather rate for My Server Name Here. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is My Server Name Here on?
The game generates a procedural map for My Server Name Here.
Connection
How do you connect to My Server Name Here?
Press F1 in Rust and enter client.connect 80.115.196.34:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.