Jam's Solo PvE
Offline 80.108.193.11:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 283/300
- 255/250
- 25/250
- 23/250
- 36/100
- 125/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Jam's Solo PvE follow?
To tell the rhythm of Jam's Solo PvE, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 53 days 19 hours ago the current world was made.
Tags
How should you read the tags on Jam's Solo PvE?
Tags published by Jam's Solo PvE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Jam's Solo PvE appear in Rust Metrics lists and filters?
On Rust Metrics, Jam's Solo PvE sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Jam's Solo PvE sit in the rankings?
Player hours over seven days put Jam's Solo PvE at #16,947, in the top 71% of all ranked servers.
How full does Jam's Solo PvE get?
Jam's Solo PvE is not responding; status offline, last seen 30 days 21 hours ago.
Server
What location is Jam's Solo PvE hosted in?
No region tag on Jam's Solo PvE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 80.108.193.11:28015.
What Rust version is Jam's Solo PvE on?
Rust network protocol 2633 and build 164530 on Linux is the build Jam's Solo PvE runs. To get in, your game needs the same protocol; Steam applies the update.
Is Jam's Solo PvE up, and how often does it stay up?
Jam's Solo PvE reports offline. The last reading came 30 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Jam's Solo PvE?
Check: gather rate. The name Jam's Solo PvE does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Jam's Solo PvE?
Check: map. Procedural, generated by the game, on Jam's Solo PvE.
Connection
How do you connect to Jam's Solo PvE?
Check: join. Open Rust, press F1, then enter client.connect 80.108.193.11:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.