SystemOfAGamer - NO EAC x10 PVE
Offline 79.98.46.86:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 86/100
- 31/100
- 26/100
- 24/100
- 10/100
- 10/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does SystemOfAGamer - NO EAC x10 PVE follow?
To tell the rhythm of SystemOfAGamer - NO EAC x10 PVE, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 87 days 1 hours ago.
Lists and filters
Which tags does SystemOfAGamer - NO EAC x10 PVE carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2631 (Protocol): Protocol 2631: join only on the same game version; cs158240 (Build): The server runs game build 158240; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard from SystemOfAGamer - NO EAC x10 PVE. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does SystemOfAGamer - NO EAC x10 PVE appear in Rust Metrics lists and filters?
These Rust Metrics lists carry SystemOfAGamer - NO EAC x10 PVE: 10x Rust servers, Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Gather rate: 10x.
Player count
What position does SystemOfAGamer - NO EAC x10 PVE hold among Rust servers?
Player hours over seven days put SystemOfAGamer - NO EAC x10 PVE at #15,373, in the top 69% of all ranked servers.
What player count does SystemOfAGamer - NO EAC x10 PVE carry?
SystemOfAGamer - NO EAC x10 PVE is not responding; status offline, last seen 3 days 7 hours ago. Check: player average. 0 over the last seven days.
Server
Which location does SystemOfAGamer - NO EAC x10 PVE run from?
No region tag on SystemOfAGamer - NO EAC x10 PVE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 79.98.46.86:28015.
What Rust version is SystemOfAGamer - NO EAC x10 PVE on?
Version check: Rust network protocol 2631 and build 158240 on Linux, run by SystemOfAGamer - NO EAC x10 PVE. Matching protocol is required to join. Let Steam update your game.
What is the uptime on SystemOfAGamer - NO EAC x10 PVE, and is it online?
Reading: offline. SystemOfAGamer - NO EAC x10 PVE last answered 3 days 7 hours ago. Uptime for the last 7 full days: 109 of 168 hours, or 65%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does SystemOfAGamer - NO EAC x10 PVE enforce, and what are its settings?
The name carries the rate: 10x gather on SystemOfAGamer - NO EAC x10 PVE. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
Which map is live on SystemOfAGamer - NO EAC x10 PVE?
The game generates a procedural map for SystemOfAGamer - NO EAC x10 PVE.
Connection
What do you do to join SystemOfAGamer - NO EAC x10 PVE?
Press F1 in Rust and enter client.connect 79.98.46.86:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.