xdd
Offline 79.90.186.41:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 231/250
- 15/250
- 23/250
- 113/200
- 45/200
- 43/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does xdd follow?
To tell the rhythm of xdd, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 42 days 8 hours ago the current world was made.
Tags
How should you read the tags on xdd?
These are the tags xdd publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show xdd?
These Rust Metrics lists carry xdd: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does xdd sit in the rankings?
Player hours over seven days put xdd at #13,349, in the top – of all ranked servers.
What is the population on xdd?
xdd is not responding; status offline, last seen 41 days 16 hours ago.
Operator and location
What location is xdd hosted in?
No region comes from xdd. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 79.90.186.41:28015.
What Rust version is xdd on?
Reading: xdd, Rust network protocol 2633 and build 163794, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on xdd, and is it online?
Reading: offline. xdd last answered 41 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Settings and map
How is xdd configured, and what rules are in force?
Reading the name gives no gather rate for xdd. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is xdd on?
Procedural map on xdd, made by the game's generator.
Connection
What do you do to join xdd?
Check: join. Open Rust, press F1, then enter client.connect 79.90.186.41:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.