SPRICE LOCAL
Offline 79.4.47.102:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 233/250
- 14/250
- 19/250
- 143/200
- 41/200
- 40/100
Quick answers
from the figures on this pageWipe schedule
When does SPRICE LOCAL wipe?
Its rhythm cannot be told from the wipes of SPRICE LOCAL on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 10 days 16 hours ago the current world was made.
Tag meanings
How should you read the tags on SPRICE LOCAL?
These are the tags SPRICE LOCAL publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does SPRICE LOCAL appear in Rust Metrics lists and filters?
These Rust Metrics lists carry SPRICE LOCAL: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does SPRICE LOCAL sit in the rankings?
Player hours over seven days put SPRICE LOCAL at #15,246, in the top 70% of all ranked servers.
What player count does SPRICE LOCAL carry?
Reading for SPRICE LOCAL: offline at this moment; last seen 10 days 15 hours ago.
Server
What location is SPRICE LOCAL hosted in?
No region tag on SPRICE LOCAL. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 79.4.47.102:28015.
What Rust version is SPRICE LOCAL on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by SPRICE LOCAL. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on SPRICE LOCAL, and is it online?
SPRICE LOCAL reports offline. The last reading came 10 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.
Settings and map
What rules does SPRICE LOCAL enforce, and what are its settings?
No gather rate appears in the name: SPRICE LOCAL. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is SPRICE LOCAL on?
Procedural map on SPRICE LOCAL, made by the game's generator.
Join
What do you do to join SPRICE LOCAL?
Check: join. Open Rust, press F1, then enter client.connect 79.4.47.102:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.