RUST METRICSFlight deck · live data
Data live Servers11,618 Players32,056 Populated2,785 Fresh wipes 3 h68 Scan5 min
‹ All servers79.248.81.173:28015
Offline Full Queue Fresh wipe Wipe due No query

Rusteeze 2024 | Powered by AMP

Offline 79.248.81.173:28015 checked 9h ago

COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 63 SERVER FPS

Server fps

48 h low 24 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 122,896 ×1000

Entities

48 h range 119,187–122,896 · memory 2,037 MB
1239 ET SINCE RESTART 01:58

Uptime

1 h 58 min since its last restart, at the last reading
7-day average0peak –
Rank#15,351top 69%
Last wipe775d agono schedule published
Next wipe–no wipe seen yet
Memory2,037MBat the last reading
REC 1

Players

AveragePeak
0123402:0005:0008:0012:0015:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510002:0005:0008:0012:0015:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Rusteeze 2024 | Powered by AMP wipe, and when?

To tell the rhythm of Rusteeze 2024 | Powered by AMP, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 775 days 15 hours ago.

Lists and filters

How should you read the tags on Rusteeze 2024 | Powered by AMP?

These are the tags Rusteeze 2024 | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; v2556 (Protocol): Protocol 2556: join only on the same game version; cs104118 (Build): Build 104118; ptrak (Networking): This is RakNet, Rust's usual network layer; $rger (Region code): Region code reading: ger. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rusteeze 2024 | Powered by AMP?

These Rust Metrics lists carry Rusteeze 2024 | Powered by AMP: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all.

Occupancy

What position does Rusteeze 2024 | Powered by AMP hold among Rust servers?

Ranking for Rusteeze 2024 | Powered by AMP: #15,351 on seven-day player hours, top 69% of all ranked servers.

What player count does Rusteeze 2024 | Powered by AMP carry?

Rusteeze 2024 | Powered by AMP is not responding; status offline, last seen 9 hours ago. Check: player average. 0 over the last seven days.

Server

What location is Rusteeze 2024 | Powered by AMP hosted in?

No region tag on Rusteeze 2024 | Powered by AMP, whose region code is ger. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 79.248.81.173:28015.

What Rust version is Rusteeze 2024 | Powered by AMP on?

Reading: Rusteeze 2024 | Powered by AMP, Rust network protocol 2556 and build 104118, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rusteeze 2024 | Powered by AMP within range?

Check: fps. Average 38 server fps over the last 48 hours, low of 24. Within range. Check: entities. The peak was 122,896, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,229 MB. Expect lag when fps falls and entities climb.

What is the uptime on Rusteeze 2024 | Powered by AMP, and is it online?

Rusteeze 2024 | Powered by AMP reports offline. The last reading came 9 hours ago. Reading: uptime. About 1 hours ago it restarted, on its own count. Reading: first seen 28 October 2026, recorded by Rust Metrics.

Map and rules

How is Rusteeze 2024 | Powered by AMP configured, and what rules are in force?

Reading the name gives no gather rate for Rusteeze 2024 | Powered by AMP. The group limit is not published. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Rusteeze 2024 | Powered by AMP on?

Size 4,500 and seed 6738: the game generates the procedural map on Rusteeze 2024 | Powered by AMP from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to Rusteeze 2024 | Powered by AMP?

To join: start Rust, press F1 and type client.connect 79.248.81.173:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$rger,v2556,gmrust,cs104118

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
v2556
Protocol Protocol 2556: join only on the same game version.
cs104118
Build Build 104118.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rger
Region code Region code reading: ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.