Name of Server as Shown on the Client Server List
Offline 79.177.137.231:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 84/250
- 115/200
- 397/450
- 21/100
- 476/525
- 362/425
Quick answers
from the figures on this pageReset cycle
How often does Name of Server as Shown on the Client Server List wipe, and when?
Its rhythm cannot be told from the wipes of Name of Server as Shown on the Client Server List on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 56 days 5 hours ago the current world was made.
Lists and filters
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?
On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #15,472, in the top 67% of all ranked servers.
How full does Name of Server as Shown on the Client Server List get?
Name of Server as Shown on the Client Server List is not responding; status offline, last seen 36 days 23 hours ago.
Server
Which location does Name of Server as Shown on the Client Server List run from?
No region tag on Name of Server as Shown on the Client Server List. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 79.177.137.231:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2633 and build 165217 on Windows is the build Name of Server as Shown on the Client Server List runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Check: connection. Name of Server as Shown on the Client Server List is offline at this moment. Last contact was 36 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 September 2026.
Rules and settings
What settings and rules apply on Name of Server as Shown on the Client Server List?
Check: gather rate. The name Name of Server as Shown on the Client Server List does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Name of Server as Shown on the Client Server List?
The game generates a procedural map for Name of Server as Shown on the Client Server List.
How to join
How do you connect to Name of Server as Shown on the Client Server List?
To join: start Rust, press F1 and type client.connect 79.177.137.231:28015. Or press Launch Rust here and Steam opens the game and connects you.