RUST METRICSFlight deck · live data
Data live Servers11,814 Players72,000 Populated3,646 Fresh wipes 3 h206 Scan5 min
‹ All servers79.177.133.174:28015
Offline Full Queue Fresh wipe Wipe due No query

GameAP Rust server

Offline 79.177.133.174:28015 checked 42d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 16 24 32 PAX 0 /32

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,488no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does GameAP Rust server wipe?

To tell the rhythm of GameAP Rust server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 days 19 hours ago.

Lists and filters

Which tags does GameAP Rust server carry, and what do they mean?

Tags published by GameAP Rust server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp32 (Max players): 32 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Protocol 2632: join only on the same game version; cs162434 (Build): Game build reading: 162434; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show GameAP Rust server?

These Rust Metrics lists carry GameAP Rust server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does GameAP Rust server sit in the rankings?

Player hours over seven days put GameAP Rust server at #15,488, in the top – of all ranked servers.

What player count does GameAP Rust server carry?

GameAP Rust server is not responding; status offline, last seen 42 days 20 hours ago.

Server details

Which location does GameAP Rust server run from?

No region tag on GameAP Rust server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 79.177.133.174:28015.

What Rust version is GameAP Rust server on?

Version check: Rust network protocol 2632 and build 162434 on Windows, run by GameAP Rust server. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on GameAP Rust server, and is it online?

Check: connection. GameAP Rust server is offline at this moment. Last contact was 42 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.

Settings and map

How is GameAP Rust server configured, and what rules are in force?

No gather rate appears in the name: GameAP Rust server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on GameAP Rust server?

The game generates a procedural map for GameAP Rust server.

Join

What do you do to join GameAP Rust server?

Check: join. Open Rust, press F1, then enter client.connect 79.177.133.174:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp32
Max players 32 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2632
Protocol Protocol 2632: join only on the same game version.
cs162434
Build Game build reading: 162434.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.