Friends Vanilla
Offline 79.160.73.36:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 131/250
- 161/200
- 534/575
- 30/100
- 604/650
- 488/525
Quick answers
from the figures on this pageWipe timing
What wipe timing does Friends Vanilla follow?
To tell the rhythm of Friends Vanilla, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 38 days 3 hours ago the current world was made.
Tags
Which tags does Friends Vanilla carry, and what do they mean?
These are the tags Friends Vanilla publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Friends Vanilla?
These Rust Metrics lists carry Friends Vanilla: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Friends Vanilla hold among Rust servers?
Player hours over seven days put Friends Vanilla at #15,483, in the top 67% of all ranked servers.
What is the population on Friends Vanilla?
Status for Friends Vanilla: offline. Last seen 38 days 3 hours ago.
Server details
What location is Friends Vanilla hosted in?
No region comes from Friends Vanilla. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 79.160.73.36:28015.
What Rust version is Friends Vanilla on?
Reading: Friends Vanilla, Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Friends Vanilla up, and how often does it stay up?
Reading: offline. Friends Vanilla last answered 38 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.
Rules and settings
How is Friends Vanilla configured, and what rules are in force?
Reading the name gives no gather rate for Friends Vanilla. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Friends Vanilla on?
Procedural map on Friends Vanilla, made by the game's generator.
Connection
What do you do to join Friends Vanilla?
Press F1 in Rust and enter client.connect 79.160.73.36:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.