RUST METRICSFlight deck · live data
Data live Servers11,736 Players72,836 Populated3,680 Fresh wipes 3 h131 Scan5 min
‹ All servers79.159.158.187:28015
Offline Full Queue Fresh wipe Wipe due No query

Bebop

Offline 79.159.158.187:28015 checked 11h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#9,343top 42%
Last wipe13h agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75112:0014:0016:0021:0023:0001:00Wiped Tue 27 Oct, 12:18 UTCWIPEWiped Tue 27 Oct, 21:05 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:05 UTC16h ago – – running 0
Tue 27 Oct, 15:02 UTC22h ago – – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Bebop wipe?

Its rhythm cannot be told from the wipes of Bebop on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 13 hours ago the current world was made.

Tags

Which tags does Bebop carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Bebop. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Bebop?

On Rust Metrics, Bebop sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

Where does Bebop sit in the rankings?

Player hours over seven days put Bebop at #9,343, in the top 42% of all ranked servers.

What player count does Bebop carry?

Reading for Bebop: offline at this moment; last seen 11 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 13:00 UTC, 1 players on average.

Server

Where does Bebop sit?

No region comes from Bebop. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 79.159.158.187:28015.

What Rust version is Bebop on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Bebop. Matching protocol is required to join. Let Steam update your game.

How reliable is Bebop, and is it online now?

Bebop reports offline. The last reading came 11 hours ago. Check: first contact. Rust Metrics logged it on 27 October 2026.

Rules and settings

What settings and rules apply on Bebop?

Check: gather rate. The name Bebop does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.

What map is Bebop on?

The game generates a procedural map for Bebop.

Join

How do you connect to Bebop?

Press F1 in Rust and enter client.connect 79.159.158.187:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.