RUST METRICSFlight deck · live data
Data live Servers11,747 Players54,200 Populated3,368 Fresh wipes 3 h130 Scan5 min
‹ All servers79.139.244.45:28015
Offline Full Queue Fresh wipe Wipe due No query

MMO Rust Dev

Offline 79.139.244.45:28015 checked 9d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,326top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does MMO Rust Dev wipe?

Its rhythm cannot be told from the wipes of MMO Rust Dev on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 9 days 5 hours ago.

Lists and filters

Which tags does MMO Rust Dev carry, and what do they mean?

Tags published by MMO Rust Dev, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show MMO Rust Dev?

Rust Metrics lists featuring MMO Rust Dev: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does MMO Rust Dev hold among Rust servers?

Player hours over seven days put MMO Rust Dev at #15,326, in the top 69% of all ranked servers.

What is the population on MMO Rust Dev?

Reading for MMO Rust Dev: offline at this moment; last seen 9 days 2 hours ago.

Operator and location

Where does MMO Rust Dev sit?

Reading: location. MMO Rust Dev gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 79.139.244.45:28015.

What Rust version is MMO Rust Dev on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by MMO Rust Dev. To get in, your game needs the same protocol; Steam applies the update.

Is MMO Rust Dev up, and how often does it stay up?

Reading: offline. MMO Rust Dev last answered 9 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on MMO Rust Dev?

Reading the name gives no gather rate for MMO Rust Dev. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on MMO Rust Dev?

Check: map. Procedural, generated by the game, on MMO Rust Dev.

How to join

How can you get onto MMO Rust Dev?

Press F1 in Rust and enter client.connect 79.139.244.45:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.