myserver
Offline 79.139.166.42:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 288/300
- 21/250
- 14/250
- 176/200
- 88/200
- 22/100
Quick answers
from the figures on this pageReset cycle
When does myserver wipe?
To tell the rhythm of myserver, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 41 days 19 hours ago.
Lists and filters
Which tags does myserver carry, and what do they mean?
Tags published by myserver, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show myserver?
Rust Metrics lists featuring myserver: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does myserver hold among Rust servers?
Ranking for myserver: #14,009 on seven-day player hours, top – of all ranked servers.
How full does myserver get?
Reading for myserver: offline at this moment; last seen 41 days 15 hours ago.
Server
Where does myserver sit?
No region tag on myserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 79.139.166.42:28015.
What Rust version is myserver on?
Reading: myserver, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is myserver up, and how often does it stay up?
Check: connection. myserver is offline at this moment. Last contact was 41 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Settings and map
What rules does myserver enforce, and what are its settings?
No gather rate appears in the name: myserver. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on myserver?
Check: map. Procedural, generated by the game, on myserver.
Join
What do you do to join myserver?
Check: join. Open Rust, press F1, then enter client.connect 79.139.166.42:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.