RustRearm isolated staging capture
Offline 79.127.169.76:28115 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 410/500
- 249/300
- 43/250
- 31/250
- 73/100
- 90/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does RustRearm isolated staging capture follow?
The rhythm of RustRearm isolated staging capture's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 8 hours ago.
Lists and filters
Which tags does RustRearm isolated staging capture carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168330 (Build): The server runs game build 168330; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from RustRearm isolated staging capture. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustRearm isolated staging capture?
These Rust Metrics lists carry RustRearm isolated staging capture: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does RustRearm isolated staging capture sit in the rankings?
Ranking for RustRearm isolated staging capture: #13,052 on seven-day player hours, top 59% of all ranked servers.
What is the population on RustRearm isolated staging capture?
Reading for RustRearm isolated staging capture: offline at this moment; last seen 10 days 12 hours ago.
Server details
What location is RustRearm isolated staging capture hosted in?
Reading: location. RustRearm isolated staging capture gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 79.127.169.76:28115.
What Rust version is RustRearm isolated staging capture on?
Reading: RustRearm isolated staging capture, Rust network protocol 2635 and build 168330, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RustRearm isolated staging capture, and is it online now?
RustRearm isolated staging capture reports offline. The last reading came 10 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 October 2026.
Rules and settings
How is RustRearm isolated staging capture configured, and what rules are in force?
Check: gather rate. The name RustRearm isolated staging capture does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustRearm isolated staging capture?
The game generates a procedural map for RustRearm isolated staging capture.
Join
How can you get onto RustRearm isolated staging capture?
Press F1 in Rust and enter client.connect 79.127.169.76:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.