RustRearm Private Capture
Offline 79.127.169.76:28915 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 287/300
- 228/250
- 21/250
- 23/250
- 27/100
- 110/200
Quick answers
from the figures on this pageReset cycle
When does RustRearm Private Capture wipe?
To tell the rhythm of RustRearm Private Capture, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 11 hours ago the current world was made.
Lists and filters
Which tags does RustRearm Private Capture carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169075 (Build): The server runs game build 169075; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from RustRearm Private Capture. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustRearm Private Capture appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustRearm Private Capture: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does RustRearm Private Capture sit in the rankings?
Player hours over seven days put RustRearm Private Capture at #8,149, in the top 37% of all ranked servers.
How full does RustRearm Private Capture get?
RustRearm Private Capture is not responding; status offline, last seen 3 days 8 hours ago. Check: players over seven days. Average 1, peak 1.
Server details
What location is RustRearm Private Capture hosted in?
No region comes from RustRearm Private Capture. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 79.127.169.76:28915.
What Rust version is RustRearm Private Capture on?
Version check: Rust network protocol 2635 and build 169075 on Windows, run by RustRearm Private Capture. Matching protocol is required to join. Let Steam update your game.
Is RustRearm Private Capture up, and how often does it stay up?
RustRearm Private Capture reports offline. The last reading came 3 days 8 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on RustRearm Private Capture?
Check: gather rate. The name RustRearm Private Capture does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustRearm Private Capture on?
Procedural map on RustRearm Private Capture, made by the game's generator.
How to join
How do you connect to RustRearm Private Capture?
To join: start Rust, press F1 and type client.connect 79.127.169.76:28915. Or press Launch Rust here and Steam opens the game and connects you.