RustRearm isolated staging capture
Offline 79.127.169.15:28115 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:27 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 152/250
- 192/250
- 572/675
- 32/100
- 659/775
- 550/625
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on RustRearm isolated staging capture?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 3 hours in.
What wipe timing does RustRearm isolated staging capture follow?
The rhythm of RustRearm isolated staging capture's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 8 hours ago.
Lists and filters
How should you read the tags on RustRearm isolated staging capture?
Tags published by RustRearm isolated staging capture, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168079 (Build): Game build reading: 168079; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustRearm isolated staging capture?
Rust Metrics lists featuring RustRearm isolated staging capture: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RustRearm isolated staging capture hold among Rust servers?
Ranking for RustRearm isolated staging capture: #12,868 on seven-day player hours, top 60% of all ranked servers.
How full does RustRearm isolated staging capture get?
Reading for RustRearm isolated staging capture: offline at this moment; last seen 14 days 6 hours ago.
Server details
Where does RustRearm isolated staging capture sit?
No region comes from RustRearm isolated staging capture. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 79.127.169.15:28115.
What Rust version is RustRearm isolated staging capture on?
Reading: RustRearm isolated staging capture, Rust network protocol 2635 and build 168079, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is RustRearm isolated staging capture up, and how often does it stay up?
Check: connection. RustRearm isolated staging capture is offline at this moment. Last contact was 14 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 15 October 2026.
Map and rules
What settings and rules apply on RustRearm isolated staging capture?
Check: gather rate. The name RustRearm isolated staging capture does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustRearm isolated staging capture on?
Procedural map on RustRearm isolated staging capture, made by the game's generator.
Join
How do you connect to RustRearm isolated staging capture?
Check: join. Open Rust, press F1, then enter client.connect 79.127.169.15:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.