Rust Training Server
Offline 79.117.15.245:28015 checked 9h ago
Server instruments
last reading Wed 22:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 43,858–47,492 · memory 1,442 MBUptime
9 h 7 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 297/300
- 290/250
- 24/250
- 21/250
- 39/100
- 118/200
Quick answers
from the figures on this pageReset cycle
When does Rust Training Server wipe?
The rhythm of Rust Training Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 9 hours ago.
Tag meanings
How should you read the tags on Rust Training Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Rust Training Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Training Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust Training Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Rust Training Server sit in the rankings?
Ranking for Rust Training Server: #7,731 on seven-day player hours, top 35% of all ranked servers.
What player count does Rust Training Server carry?
Status for Rust Training Server: offline. Last seen 9 hours ago. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 16:00 UTC over the last 48 hours.
Server details
Where does Rust Training Server sit?
No region tag on Rust Training Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 79.117.15.245:28015.
What Rust version is Rust Training Server on?
Rust network protocol 2635 and build 168909 on Linux is the build Rust Training Server runs. To get in, your game needs the same protocol; Steam applies the update.
How does Rust Training Server perform?
Check: fps. Average 117 server fps over the last 48 hours, low of 60. Within range. Reading: 47,492 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,564 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Rust Training Server, and is it online?
Check: connection. Rust Training Server is offline at this moment. Last contact was 9 hours ago. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Uptime for the last 7 full days: 40 of 168 hours, or 24%. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Settings and map
How is Rust Training Server configured, and what rules are in force?
Check: gather rate. The name Rust Training Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on Rust Training Server?
Check: map. Procedural, size 3,000, seed 12345, generated by the game on Rust Training Server. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto Rust Training Server?
To join: start Rust, press F1 and type client.connect 79.117.15.245:28015. Or press Launch Rust here and Steam opens the game and connects you.