RUST METRICSFlight deck · live data
Data live Servers11,866 Players94,541 Populated3,878 Fresh wipes 3 h396 Scan5 min
‹ All servers79.116.184.49:28015
Online Full Queue Fresh wipe Wipe due No query

Just for Vag1n@s

Online 79.116.184.49:28015 checked 11m ago

COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 162 SERVER FPS

Server fps

48 h low 150 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 139,369 ×1000

Entities

48 h range 123,926–139,553 · memory 3,266 MB
1239 ET SINCE RESTART 07:00

Uptime

7 h 0 min since its last restart, at the last reading
7-day average0peak 1
Rank#11,067top 50%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory3,266MBat the last reading
REC 1

Players

AveragePeak
0123416:0000:0011:0020:0004:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040016:0000:0011:0020:0004:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Just for Vag1n@s follow?

Its rhythm cannot be told from the wipes of Just for Vag1n@s on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 22 hours ago.

Tags

How should you read the tags on Just for Vag1n@s?

These are the tags Just for Vag1n@s publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Just for Vag1n@s appear in Rust Metrics lists and filters?

On Rust Metrics, Just for Vag1n@s sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Just for Vag1n@s sit in the rankings?

Player hours over seven days put Just for Vag1n@s at #11,067, in the top 50% of all ranked servers.

What player count does Just for Vag1n@s carry?

Current headcount on Just for Vag1n@s: 0 players, 10 slots available. Check: players over seven days. Average 0, peak 1.

Server

Where does Just for Vag1n@s sit?

Reading: location. Just for Vag1n@s gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 79.116.184.49:28015.

What Rust version is Just for Vag1n@s on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Just for Vag1n@s. Matching protocol is required to join. Let Steam update your game.

How does Just for Vag1n@s perform?

Reading: 176 server fps on average across the last 48 hours. It never dropped below 150. Peak entity count: 139,553. Buildings, deployables and all else included. Memory peak: 3,559 MB. Expect lag when fps falls and entities climb.

What is the uptime on Just for Vag1n@s, and is it online?

Reading: online. Just for Vag1n@s answers right now. By its reported uptime, the last restart was roughly 7 hours ago. Uptime for the last 2 full days: 42 of 48 hours, or 88%. Check: first contact. Rust Metrics logged it on 26 October 2026.

Settings and map

How is Just for Vag1n@s configured, and what rules are in force?

Check: gather rate. The name Just for Vag1n@s does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on Just for Vag1n@s?

From seed 987654321, the game generates the procedural map on Just for Vag1n@s. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join Just for Vag1n@s?

Press F1 in Rust and enter client.connect 79.116.184.49:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.