ESPADA
Offline 79.116.165.95:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
When does ESPADA wipe?
Its rhythm cannot be told from the wipes of ESPADA on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 20 hours ago.
Lists and filters
Which tags does ESPADA carry, and what do they mean?
These are the tags ESPADA publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show ESPADA?
On Rust Metrics, ESPADA sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does ESPADA hold among Rust servers?
Player hours over seven days put ESPADA at #14,568, in the top 64% of all ranked servers.
What is the population on ESPADA?
ESPADA is not responding; status offline, last seen 25 days 20 hours ago.
Operator and location
Which location does ESPADA run from?
No region comes from ESPADA. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 79.116.165.95:28015.
What Rust version is ESPADA on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by ESPADA. Check: protocol. To join, your game must match; Steam handles the update.
Is ESPADA up, and how often does it stay up?
ESPADA reports offline. The last reading came 25 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Settings and map
What rules does ESPADA enforce, and what are its settings?
Reading the name gives no gather rate for ESPADA. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is ESPADA on?
Check: map. Procedural, generated by the game, on ESPADA.
How to join
How do you connect to ESPADA?
Check: join. Open Rust, press F1, then enter client.connect 79.116.165.95:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.