klimashook_r34 (EAC OFF)
Offline 79.105.48.117:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 171/250
- 177/200
- 18/250
- 14/250
- 16/100
- 87/200
Quick answers
from the figures on this pageWipe timing
How often does klimashook_r34 (EAC OFF) wipe, and when?
Its rhythm cannot be told from the wipes of klimashook_r34 (EAC OFF) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 55 days 9 hours ago.
Lists and filters
How should you read the tags on klimashook_r34 (EAC OFF)?
These are the tags klimashook_r34 (EAC OFF) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show klimashook_r34 (EAC OFF)?
These Rust Metrics lists carry klimashook_r34 (EAC OFF): Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does klimashook_r34 (EAC OFF) sit in the rankings?
Player hours over seven days put klimashook_r34 (EAC OFF) at #15,470, in the top 67% of all ranked servers.
How full does klimashook_r34 (EAC OFF) get?
Reading for klimashook_r34 (EAC OFF): offline at this moment; last seen 36 days 8 hours ago.
Server details
What location is klimashook_r34 (EAC OFF) hosted in?
No region tag on klimashook_r34 (EAC OFF). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 79.105.48.117:28015.
What Rust version is klimashook_r34 (EAC OFF) on?
Rust network protocol 2633 and build 162929 on Windows is the build klimashook_r34 (EAC OFF) runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is klimashook_r34 (EAC OFF), and is it online now?
Reading: offline. klimashook_r34 (EAC OFF) last answered 36 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.
Settings and map
How is klimashook_r34 (EAC OFF) configured, and what rules are in force?
Reading the name gives no gather rate for klimashook_r34 (EAC OFF). No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is off. That is Valve's anti-cheat.
Which map is live on klimashook_r34 (EAC OFF)?
Check: map. Procedural, generated by the game, on klimashook_r34 (EAC OFF).
How to join
What do you do to join klimashook_r34 (EAC OFF)?
Press F1 in Rust and enter client.connect 79.105.48.117:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.