myserver
Offline 78.85.30.145:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 492/475
- 289/225
- 32/250
- 35/250
- 152/200
- 58/100
Quick answers
from the figures on this pageWipe schedule
How often does myserver wipe, and when?
The rhythm of myserver's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 43 days 9 hours ago the current world was made.
Tags
Which tags does myserver carry, and what do they mean?
Tags published by myserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show myserver?
On Rust Metrics, myserver sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does myserver sit in the rankings?
Ranking for myserver: #13,312 on seven-day player hours, top – of all ranked servers.
What is the population on myserver?
Status for myserver: offline. Last seen 42 days 18 hours ago.
Operator and location
Where does myserver sit?
No region tag on myserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 78.85.30.145:28015.
What Rust version is myserver on?
Rust network protocol 2633 and build 163794 on Windows is the build myserver runs. To get in, your game needs the same protocol; Steam applies the update.
Is myserver up, and how often does it stay up?
myserver reports offline. The last reading came 42 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 15 September 2026.
Map and rules
What settings and rules apply on myserver?
Reading the name gives no gather rate for myserver. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is myserver on?
Check: map. Procedural, generated by the game, on myserver.
Connection
How can you get onto myserver?
To join: start Rust, press F1 and type client.connect 78.85.30.145:28015. Or press Launch Rust here and Steam opens the game and connects you.