RUST METRICSFlight deck · live data
Data live Servers11,636 Players31,247 Populated2,768 Fresh wipes 3 h72 Scan5 min
‹ All servers78.62.59.200:28015
Offline Full Queue Fresh wipe Wipe due No query

Vanilla Server

Offline 78.62.59.200:28015 checked 40d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,268no region published
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 10:43 UTC40d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Vanilla Server?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Vanilla Server wipe, and when?

The rhythm of Vanilla Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 40 days 18 hours ago.

Tag meanings

Which tags does Vanilla Server carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Vanilla Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Vanilla Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Vanilla Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Vanilla Server hold among Rust servers?

Player hours over seven days put Vanilla Server at #13,268, in the top – of all ranked servers.

How full does Vanilla Server get?

Reading for Vanilla Server: offline at this moment; last seen 40 days 18 hours ago.

Server details

What location is Vanilla Server hosted in?

No region tag on Vanilla Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 78.62.59.200:28015.

What Rust version is Vanilla Server on?

Reading: Vanilla Server, Rust network protocol 2633 and build 164530, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Vanilla Server, and is it online?

Reading: offline. Vanilla Server last answered 40 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Vanilla Server?

Check: gather rate. The name Vanilla Server does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on Vanilla Server?

The game generates a procedural map for Vanilla Server.

Join

What do you do to join Vanilla Server?

To join: start Rust, press F1 and type client.connect 78.62.59.200:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build The server runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.