LocalHost
Offline 78.61.155.150:28015 checked 19h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:58 UTC19h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 282/375
- 306/325
- 28/250
- 27/250
- 45/100
- 146/200
Quick answers
from the figures on this pageWipe schedule
When does LocalHost wipe?
The rhythm of LocalHost's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 hours ago.
Tags
How should you read the tags on LocalHost?
These are the tags LocalHost publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show LocalHost?
On Rust Metrics, LocalHost sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Where does LocalHost sit in the rankings?
Player hours over seven days put LocalHost at #15,335, in the top 69% of all ranked servers.
What is the population on LocalHost?
LocalHost is not responding; status offline, last seen 19 hours ago. A seven-day average of 0 players is the reading.
Server
Where does LocalHost sit?
No region tag on LocalHost. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 78.61.155.150:28015.
What Rust version is LocalHost on?
Rust network protocol 2634 and build 167398 on Windows is the build LocalHost runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is LocalHost, and is it online now?
Check: connection. LocalHost is offline at this moment. Last contact was 19 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.
Map and rules
What rules does LocalHost enforce, and what are its settings?
Reading the name gives no gather rate for LocalHost. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on LocalHost?
Procedural map on LocalHost, made by the game's generator.
Join
What do you do to join LocalHost?
Check: join. Open Rust, press F1, then enter client.connect 78.61.155.150:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.