RUST METRICSFlight deck · live data
Data live Servers11,869 Players90,153 Populated3,832 Fresh wipes 3 h374 Scan5 min
‹ All servers78.46.86.182:28015
Online Full Queue Fresh wipe Wipe due No query

TT-Gaming

Online 78.46.86.182:28015 checked 8m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,344top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:19 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on TT-Gaming?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does TT-Gaming follow?

The rhythm of TT-Gaming's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 18 days 1 hours ago.

Tags

How should you read the tags on TT-Gaming?

These are the tags TT-Gaming publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show TT-Gaming?

On Rust Metrics, TT-Gaming sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does TT-Gaming hold among Rust servers?

Ranking for TT-Gaming: #15,344 on seven-day player hours, top 69% of all ranked servers.

What player count does TT-Gaming carry?

Current headcount on TT-Gaming: 0 players, 40 slots available. A seven-day average of 0 players is the reading.

Server

What location is TT-Gaming hosted in?

No region tag on TT-Gaming. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 78.46.86.182:28015.

What Rust version is TT-Gaming on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by TT-Gaming. Matching protocol is required to join. Let Steam update your game.

How reliable is TT-Gaming, and is it online now?

Reading: online. TT-Gaming answers right now. Reading: 88% uptime over the last 7 full days. It was up 148 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does TT-Gaming enforce, and what are its settings?

No gather rate appears in the name: TT-Gaming. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is TT-Gaming on?

The game generates a procedural map for TT-Gaming.

Connection

How do you connect to TT-Gaming?

Check: join. Open Rust, press F1, then enter client.connect 78.46.86.182:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.