RUST METRICSFlight deck · live data
Data live Servers11,709 Players55,398 Populated3,239 Fresh wipes 3 h162 Scan5 min
‹ All servers78.46.61.99:31050
Online Full Queue Fresh wipe Wipe due No query

[EU] RMG Freedom Staging Branch

Online 78.46.61.99:31050 checked 7m ago

COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 164 SERVER FPS

Server fps

48 h low 116 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 76,000 ×1000

Entities

48 h range 73,000–76,000 · memory 3,149 MB
1239 ET SINCE RESTART 6D 14H

Uptime

6 days 14 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,586top 66%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Memory3,149MBat the last reading
REC 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does [EU] RMG Freedom Staging Branch wipe, and when?

To tell the rhythm of [EU] RMG Freedom Staging Branch, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 34 days 15 hours ago.

Lists and filters

How should you read the tags on [EU] RMG Freedom Staging Branch?

Tags published by [EU] RMG Freedom Staging Branch, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168912 (Build): Game build reading: 168912; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [EU] RMG Freedom Staging Branch appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [EU] RMG Freedom Staging Branch: EU Rust servers, checked and Rust community servers: live readings. Reading: server list filters. It comes up under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does [EU] RMG Freedom Staging Branch sit in the rankings?

Ranking for [EU] RMG Freedom Staging Branch: #14,586 on seven-day player hours, top 66% of all ranked servers.

What is the population on [EU] RMG Freedom Staging Branch?

0 of 10 slots are filled on [EU] RMG Freedom Staging Branch right now. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is [EU] RMG Freedom Staging Branch hosted in?

Check: location. No region tag comes from [EU] RMG Freedom Staging Branch, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 78.46.61.99:31050.

What Rust version is [EU] RMG Freedom Staging Branch on?

Reading: [EU] RMG Freedom Staging Branch, Rust network protocol 2635 and build 168912, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [EU] RMG Freedom Staging Branch within range?

Over the last 48 hours the average was 147 server fps; the floor was 116. Check: entities. The peak was 76,000, counting buildings, deployables and the rest of the world. Memory peak: 3,912 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is [EU] RMG Freedom Staging Branch up, and how often does it stay up?

Check: connection. [EU] RMG Freedom Staging Branch is online at this moment. Reading: uptime. About 6 days 14 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 1 October 2026.

Map and rules

What rules does [EU] RMG Freedom Staging Branch enforce, and what are its settings?

Check: gather rate. The name [EU] RMG Freedom Staging Branch does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU] RMG Freedom Staging Branch?

Size 3,750 and seed 4800: the game generates the procedural map on [EU] RMG Freedom Staging Branch from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join [EU] RMG Freedom Staging Branch?

To join: start Rust, press F1 and type client.connect 78.46.61.99:31050. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168912,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168912
Build Game build reading: 168912.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.