RUST METRICSFlight deck · live data
Data live Servers11,701 Players40,419 Populated3,002 Fresh wipes 3 h95 Scan5 min
‹ All servers78.42.216.88:28015
Offline Full Queue Fresh wipe Wipe due No query

RustDockerServer

Offline 78.42.216.88:28015 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:38 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RustDockerServer when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does RustDockerServer wipe, and when?

The rhythm of RustDockerServer's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days 2 hours ago.

Lists and filters

How should you read the tags on RustDockerServer?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from RustDockerServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustDockerServer appear in Rust Metrics lists and filters?

On Rust Metrics, RustDockerServer sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does RustDockerServer sit in the rankings?

Ranking for RustDockerServer: #15,349 on seven-day player hours, top 69% of all ranked servers.

What player count does RustDockerServer carry?

RustDockerServer is not responding; status offline, last seen 2 days 2 hours ago. Seven-day reading: 0 players on average.

Server details

Where does RustDockerServer sit?

No region tag on RustDockerServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 78.42.216.88:28015.

What Rust version is RustDockerServer on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustDockerServer. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on RustDockerServer, and is it online?

Reading: offline. RustDockerServer last answered 2 days 2 hours ago. Reading: 2% uptime over the last 5 full days. It was up 2 of 120 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.

Map and rules

How is RustDockerServer configured, and what rules are in force?

Check: gather rate. The name RustDockerServer does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustDockerServer on?

Procedural map on RustDockerServer, made by the game's generator.

Join

How can you get onto RustDockerServer?

Check: join. Open Rust, press F1, then enter client.connect 78.42.216.88:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.