RUST METRICSFlight deck · live data
Data live Servers11,707 Players67,519 Populated3,582 Fresh wipes 3 h111 Scan5 min
‹ All servers78.37.41.51:28015
Offline Full Queue Fresh wipe Wipe due No query

myserver

Offline 78.37.41.51:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,423top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does myserver follow?

The rhythm of myserver's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 23 hours ago.

Tags

How should you read the tags on myserver?

Tags published by myserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does myserver appear in Rust Metrics lists and filters?

Rust Metrics lists featuring myserver: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does myserver sit in the rankings?

Player hours over seven days put myserver at #15,423, in the top 69% of all ranked servers.

What player count does myserver carry?

Status for myserver: offline. Last seen 4 days 23 hours ago. A seven-day average of 0 players is the reading.

Server

Where does myserver sit?

No region comes from myserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 78.37.41.51:28015.

What Rust version is myserver on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by myserver. To get in, your game needs the same protocol; Steam applies the update.

Is myserver up, and how often does it stay up?

Check: connection. myserver is offline at this moment. Last contact was 4 days 23 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on myserver?

Reading the name gives no gather rate for myserver. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on myserver?

The game generates a procedural map for myserver.

Join

How can you get onto myserver?

To join: start Rust, press F1 and type client.connect 78.37.41.51:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players The server holds 4 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.