[EU] RUSTERA #2
Online 78.36.13.78:28025 checked 11m ago
Server instruments
last reading Thu 04:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 38 · below 20 is lag, below 10 is badEntities
48 h range 81,500–104,746 · memory 2,176 MBUptime
0 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 13hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 13hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/250
- 137/200
- 14/250
- 21/250
- 16/100
- 57/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [EU] RUSTERA #2?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does [EU] RUSTERA #2 wipe, and when?
With the force wipe, once a month, [EU] RUSTERA #2 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 10 hours ago.
Tag meanings
How should you read the tags on [EU] RUSTERA #2?
These are the tags [EU] RUSTERA #2 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [EU] RUSTERA #2 appear in Rust Metrics lists and filters?
On Rust Metrics, [EU] RUSTERA #2 sits in these lists: EU Rust servers, checked and Rust community servers: live readings. Reading: server list filters. It comes up under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does [EU] RUSTERA #2 sit in the rankings?
Ranking for [EU] RUSTERA #2: #15,351 on seven-day player hours, top 69% of all ranked servers.
How full does [EU] RUSTERA #2 get?
0 of 100 slots are filled on [EU] RUSTERA #2 right now. Check: player average. 0 over the last seven days.
Server
Where does [EU] RUSTERA #2 sit?
The name of [EU] RUSTERA #2 points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 78.36.13.78:28025.
What Rust version is [EU] RUSTERA #2 on?
Rust network protocol 2635 and build 168909 on Windows is the build [EU] RUSTERA #2 runs. Matching protocol is required to join. Let Steam update your game.
Is performance on [EU] RUSTERA #2 within range?
Reading: 129 server fps on average across the last 48 hours. It never dropped below 38. Peak entity count: 104,746. Buildings, deployables and all else included. Reading: 3,171 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on [EU] RUSTERA #2, and is it online?
Check: connection. [EU] RUSTERA #2 is online at this moment. Reading: uptime. About 59 minutes ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 24 September 2026.
Settings and map
What settings and rules apply on [EU] RUSTERA #2?
Check: gather rate. The name [EU] RUSTERA #2 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is [EU] RUSTERA #2 on?
Size 4,250 and seed 2014238376: the game generates the procedural map on [EU] RUSTERA #2 from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto [EU] RUSTERA #2?
Check: join. Open Rust, press F1, then enter client.connect 78.36.13.78:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://rustera.ru is where its website sits.
