My Server Name
Offline 78.29.55.11:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 220/250
- 129/200
- 28/250
- 14/250
- 23/100
- 32/225
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Server Name follow?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 40 days 14 hours ago.
Tag meanings
How should you read the tags on My Server Name?
Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Server Name?
On Rust Metrics, My Server Name sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #15,427 on seven-day player hours, top – of all ranked servers.
What is the population on My Server Name?
Reading for My Server Name: offline at this moment; last seen 40 days 4 hours ago.
Server details
What location is My Server Name hosted in?
No region tag on My Server Name. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 78.29.55.11:28015.
What Rust version is My Server Name on?
Rust network protocol 2633 and build 164530 on Windows is the build My Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.
Is My Server Name up, and how often does it stay up?
Check: connection. My Server Name is offline at this moment. Last contact was 40 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.
Settings and map
What rules does My Server Name enforce, and what are its settings?
Reading the name gives no gather rate for My Server Name. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Join
How do you connect to My Server Name?
Press F1 in Rust and enter client.connect 78.29.55.11:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.