Omega
Offline 78.240.11.35:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 242/275
- 15/250
- 18/250
- 152/200
- 63/200
- 31/100
Quick answers
from the figures on this pageReset cycle
How often does Omega wipe, and when?
The rhythm of Omega's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 50 days 9 hours ago.
Tags
Which tags does Omega carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Game build reading: 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Omega. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Omega appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Omega: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How full does Omega get?
Reading for Omega: offline at this moment; last seen 44 days 15 hours ago.
Server
Which location does Omega run from?
No region tag on Omega. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 78.240.11.35:28015.
What Rust version is Omega on?
Rust network protocol 2633 and build 163207 on Windows is the build Omega runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Omega, and is it online?
Omega reports offline. The last reading came 44 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Omega?
Reading the name gives no gather rate for Omega. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
What map is Omega on?
The game generates a procedural map for Omega.
Connection
What do you do to join Omega?
To join: start Rust, press F1 and type client.connect 78.240.11.35:28015. Or press Launch Rust here and Steam opens the game and connects you.