[WSG] Washington State Gaming
Online 78.24.205.43:3000 checked 9m ago
Server instruments
last reading Wed 20:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 64 · below 20 is lag, below 10 is badEntities
48 h range 147,279–150,139 · memory 3,863 MBUptime
2 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 19:52 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 504/575
- 324/400
- 40/250
- 33/250
- 99/150
- 120/200
Quick answers
from the figures on this pageWipe schedule
What happens on [WSG] Washington State Gaming when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 2 hours in.
When does [WSG] Washington State Gaming wipe?
Its rhythm cannot be told from the wipes of [WSG] Washington State Gaming on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 22 days 1 hours ago the current world was made.
Lists and filters
Which tags does [WSG] Washington State Gaming carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from [WSG] Washington State Gaming. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [WSG] Washington State Gaming?
Rust Metrics lists featuring [WSG] Washington State Gaming: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does [WSG] Washington State Gaming hold among Rust servers?
Ranking for [WSG] Washington State Gaming: #15,348 on seven-day player hours, top 69% of all ranked servers.
How full does [WSG] Washington State Gaming get?
0 of 40 slots are filled on [WSG] Washington State Gaming right now. Seven-day reading: 0 players on average.
Operator and location
What location is [WSG] Washington State Gaming hosted in?
No region tag on [WSG] Washington State Gaming. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 78.24.205.43:3000.
What Rust version is [WSG] Washington State Gaming on?
Rust network protocol 2634 and build 166652 on Windows is the build [WSG] Washington State Gaming runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on [WSG] Washington State Gaming within range?
Over the last 48 hours the average was 82 server fps; the floor was 64. Check: entities. The peak was 150,139, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,863 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is [WSG] Washington State Gaming, and is it online now?
[WSG] Washington State Gaming reports online. Status: normal. Reading: uptime. About 2 days 17 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.
Settings and map
What rules does [WSG] Washington State Gaming enforce, and what are its settings?
Reading the name gives no gather rate for [WSG] Washington State Gaming. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on [WSG] Washington State Gaming?
Size 5,000 and seed 2128749943: the game generates the procedural map on [WSG] Washington State Gaming from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to [WSG] Washington State Gaming?
Check: join. Open Rust, press F1, then enter client.connect 78.24.205.43:3000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/MtYpeEJHBJ is where its website sits.