Server name
Offline 78.190.3.223:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 03:21 UTC10d ago | 1 | – | running | 1 |
| Wed 14 Oct, 14:20 UTC14d ago | 1 | – | 3.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 513/575
- 315/400
- 42/250
- 35/250
- 91/150
- 111/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Server name?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
When does Server name wipe?
The rhythm of Server name's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 14 days 7 hours ago the current world was made.
Tags
How should you read the tags on Server name?
Tags published by Server name, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Server name appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Server name: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Server name sit in the rankings?
Ranking for Server name: #13,089 on seven-day player hours, top 59% of all ranked servers.
What player count does Server name carry?
Status for Server name: offline. Last seen 6 days 14 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server
What location is Server name hosted in?
Reading: location. Server name gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 78.190.3.223:28015.
What Rust version is Server name on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Server name. Check: protocol. To join, your game must match; Steam handles the update.
Is Server name up, and how often does it stay up?
Check: connection. Server name is offline at this moment. Last contact was 6 days 14 hours ago. Reading: 1% uptime over the last 7 full days. It was up 2 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Server name enforce, and what are its settings?
No gather rate appears in the name: Server name. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Server name?
Check: map. Procedural, generated by the game, on Server name.
Join
What do you do to join Server name?
To join: start Rust, press F1 and type client.connect 78.190.3.223:28015. Or press Launch Rust here and Steam opens the game and connects you.