RUST METRICSFlight deck · live data
Data live Servers11,621 Players38,053 Populated2,842 Fresh wipes 3 h134 Scan5 min
‹ All servers78.177.141.11:28015
Offline Full Queue Fresh wipe Wipe due No query

TEST

Offline 78.177.141.11:28015 checked 8d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,160top 59%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does TEST wipe, and when?

To tell the rhythm of TEST, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 15 days 19 hours ago the current world was made.

Tags

How should you read the tags on TEST?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from TEST. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show TEST?

These Rust Metrics lists carry TEST: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does TEST sit in the rankings?

Ranking for TEST: #13,160 on seven-day player hours, top 59% of all ranked servers.

How full does TEST get?

TEST is not responding; status offline, last seen 8 days 14 hours ago.

Server details

Where does TEST sit?

No region tag on TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 78.177.141.11:28015.

What Rust version is TEST on?

Reading: TEST, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on TEST, and is it online?

Reading: offline. TEST last answered 8 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.

Settings and map

How is TEST configured, and what rules are in force?

Reading the name gives no gather rate for TEST. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on TEST?

Check: map. Procedural, generated by the game, on TEST.

Join

What do you do to join TEST?

Press F1 in Rust and enter client.connect 78.177.141.11:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.