RUST METRICSFlight deck · live data
Data live Servers11,810 Players75,437 Populated3,743 Fresh wipes 3 h107 Scan5 min
‹ All servers78.166.249.2:28015
Offline Full Queue Fresh wipe Wipe due No query

A Simple Rust Server

Offline 78.166.249.2:28015 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,857top 72%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct12 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctThu 24 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 07:22 UTC19d ago 0 – running 0
Thu 24 Sep, 12:19 UTC34d ago 1 – 14.8 days 1
Tue 22 Sep, 09:49 UTC36d ago 1 held half 2.1 days 1
Mon 21 Sep, 08:56 UTC37d ago 1 – 1 days 0
Sun 20 Sep, 12:19 UTC38d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on A Simple Rust Server?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does A Simple Rust Server wipe, and when?

No next wipe can be predicted for A Simple Rust Server, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 19 days 13 hours ago the current world was made.

Lists and filters

Which tags does A Simple Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165585 (Build): Game build reading: 165585; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from A Simple Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does A Simple Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring A Simple Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does A Simple Rust Server hold among Rust servers?

Player hours over seven days put A Simple Rust Server at #15,857, in the top 72% of all ranked servers.

What player count does A Simple Rust Server carry?

Reading for A Simple Rust Server: offline at this moment; last seen 19 days 13 hours ago.

Server

What location is A Simple Rust Server hosted in?

Reading: location. A Simple Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 78.166.249.2:28015.

What Rust version is A Simple Rust Server on?

Version check: Rust network protocol 2633 and build 165585 on Windows, run by A Simple Rust Server. Matching protocol is required to join. Let Steam update your game.

Is A Simple Rust Server up, and how often does it stay up?

A Simple Rust Server reports offline. The last reading came 19 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Rules and settings

How is A Simple Rust Server configured, and what rules are in force?

Check: gather rate. The name A Simple Rust Server does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on A Simple Rust Server?

Procedural map on A Simple Rust Server, made by the game's generator.

How to join

How can you get onto A Simple Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 78.166.249.2:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165585,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165585
Build Game build reading: 165585.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.