HighSchool
Online 78.130.222.69:28083 checked 13m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 9 · below 20 is lag, below 10 is badEntities
48 h range 91,412–94,080 · memory 2,579 MBUptime
5 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:54 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 180/250
- 229/250
- 643/675
- 38/100
- 747/775
- 591/625
Quick answers
from the figures on this pageReset cycle
What happens on HighSchool when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 4 hours.
When does HighSchool wipe?
With the force wipe, once a month, HighSchool wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 28 days ago.
Tags
Which tags does HighSchool carry, and what do they mean?
Tags published by HighSchool, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): 60 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does HighSchool appear in Rust Metrics lists and filters?
These Rust Metrics lists carry HighSchool: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does HighSchool sit in the rankings?
Player hours over seven days put HighSchool at #10,158, in the top 46% of all ranked servers.
How full does HighSchool get?
0 of 60 slots are filled on HighSchool right now. Check: players over seven days. Average 0, peak 2.
Server details
What location is HighSchool hosted in?
Reading: location. HighSchool gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 78.130.222.69:28083.
What Rust version is HighSchool on?
Reading: HighSchool, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
How does HighSchool perform?
Check: fps. Average 16 server fps over the last 48 hours, low of 9. Within range. Reading: 94,080 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,188 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is HighSchool, and is it online now?
HighSchool reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 3 hours ago. Uptime for the last 7 full days: 104 of 168 hours, or 62%. The first sighting on Rust Metrics was 17 September 2026.
Map and rules
What rules does HighSchool enforce, and what are its settings?
Reading the name gives no gather rate for HighSchool. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on HighSchool?
Check: map. Procedural, size 4,000, seed 55510390, generated by the game on HighSchool. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join HighSchool?
To join: start Rust, press F1 and type client.connect 78.130.222.69:28083. Or press Launch Rust here and Steam opens the game and connects you.