My Server Name
Offline 78.111.153.229:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
How often does My Server Name wipe, and when?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 25 days 7 hours ago the current world was made.
Tags
Which tags does My Server Name carry, and what do they mean?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Server Name?
These Rust Metrics lists carry My Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #8,758 on seven-day player hours, top 39% of all ranked servers.
What is the population on My Server Name?
Reading for My Server Name: offline at this moment; last seen 28 hours ago. Check: players over seven days. Average 1, peak 1. Check: 48-hour peak. 15:00 UTC, 1 players on average.
Server
What location is My Server Name hosted in?
Reading: location. My Server Name gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 78.111.153.229:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Server Name. To get in, your game needs the same protocol; Steam applies the update.
Is My Server Name up, and how often does it stay up?
My Server Name reports offline. The last reading came 28 hours ago. Reading: 7% uptime over the last 5 full days. It was up 8 of 120 hours. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Settings and map
What rules does My Server Name enforce, and what are its settings?
Check: gather rate. The name My Server Name does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is My Server Name on?
The game generates a procedural map for My Server Name.
How to join
How do you connect to My Server Name?
Check: join. Open Rust, press F1, then enter client.connect 78.111.153.229:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.