OGR-Rust---[RUSSIA]
Online 78.107.237.169:28015 checked 13m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
4% full 7-day avg7-day peakServer fps
48 h low 73 · below 20 is lag, below 10 is badEntities
48 h range 158,834–161,617 · memory 4,706 MBUptime
6 days 13 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 3 | – | running | 2 |
| Thu 1 Oct, 07:19 UTC28d ago | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 355/400
- 327/350
- 35/250
- 33/250
- 50/100
- 171/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on OGR-Rust---[RUSSIA]?
An average of 3 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe.
How often does OGR-Rust---[RUSSIA] wipe, and when?
The rhythm of OGR-Rust---[RUSSIA]'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 16 hours ago.
Tags
Which tags does OGR-Rust---[RUSSIA] carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from OGR-Rust---[RUSSIA]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does OGR-Rust---[RUSSIA] appear in Rust Metrics lists and filters?
These Rust Metrics lists carry OGR-Rust---[RUSSIA]: EU Rust servers, checked and Rust community servers: live readings. Reading: server list filters. It comes up under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does OGR-Rust---[RUSSIA] hold among Rust servers?
Ranking for OGR-Rust---[RUSSIA]: #3,035 on seven-day player hours, top 14% of all ranked servers.
How full does OGR-Rust---[RUSSIA] get?
Current headcount on OGR-Rust---[RUSSIA]: 2 players, 50 slots available. Check: players over seven days. Average 1, peak 6. Check: 48-hour peak. 19:00 UTC, 3 players on average.
Server
Which location does OGR-Rust---[RUSSIA] run from?
The name of OGR-Rust---[RUSSIA] points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 78.107.237.169:28015.
What Rust version is OGR-Rust---[RUSSIA] on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by OGR-Rust---[RUSSIA]. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for OGR-Rust---[RUSSIA]?
Reading: 107 server fps on average across the last 48 hours. It never dropped below 73. Check: entities. The peak was 161,617, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,547 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is OGR-Rust---[RUSSIA] up, and how often does it stay up?
OGR-Rust---[RUSSIA] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 13 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does OGR-Rust---[RUSSIA] enforce, and what are its settings?
No gather rate appears in the name: OGR-Rust---[RUSSIA]. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is OGR-Rust---[RUSSIA] on?
From seed 844297, the game generates the procedural map on OGR-Rust---[RUSSIA]. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join OGR-Rust---[RUSSIA]?
To join: start Rust, press F1 and type client.connect 78.107.237.169:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/channels/621403039760384050/1125074896565846066 is where its website sits.
