RUST METRICSFlight deck · live data
Data live Servers11,846 Players84,816 Populated3,802 Fresh wipes 3 h288 Scan5 min
‹ All servers78.101.129.250:28015
Offline Full Queue Fresh wipe Wipe due No query

zvpw's Rust Server

Offline 78.101.129.250:28015 checked 30d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 16 32 48 64 PAX 0 /64

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,911top 71%
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does zvpw's Rust Server follow?

The rhythm of zvpw's Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 49 days 23 hours ago.

Tags

Which tags does zvpw's Rust Server carry, and what do they mean?

Tags published by zvpw's Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp64 (Max players): The server holds 64 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): The server runs game build 163493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show zvpw's Rust Server?

Rust Metrics lists featuring zvpw's Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does zvpw's Rust Server hold among Rust servers?

Ranking for zvpw's Rust Server: #16,911 on seven-day player hours, top 71% of all ranked servers.

What player count does zvpw's Rust Server carry?

Status for zvpw's Rust Server: offline. Last seen 30 days 16 hours ago.

Server

Where does zvpw's Rust Server sit?

Reading: location. zvpw's Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 78.101.129.250:28015.

What Rust version is zvpw's Rust Server on?

Reading: zvpw's Rust Server, Rust network protocol 2633 and build 163493, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on zvpw's Rust Server, and is it online?

zvpw's Rust Server reports offline. The last reading came 30 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does zvpw's Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for zvpw's Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is zvpw's Rust Server on?

From seed 6738, the game generates the procedural map on zvpw's Rust Server. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join zvpw's Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 78.101.129.250:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://lone-wolf-works.com/.

PLACARDS

Server tags

what each one means

Published as mp64,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp64
Max players The server holds 64 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163493
Build The server runs game build 163493.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.