RUST METRICSFlight deck · live data
Data live Servers11,620 Players35,915 Populated2,914 Fresh wipes 3 h77 Scan5 min
‹ All servers77.91.87.152:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Local Server

Offline 77.91.87.152:28015 checked 36d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,445top 67%
Last wipe137d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Rust Local Server follow?

To tell the rhythm of Rust Local Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 137 days 6 hours ago.

Tag meanings

How should you read the tags on Rust Local Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2627 (Protocol): Match the game version: protocol 2627 is required; cs154033 (Build): Game build reading: 154033; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Rust Local Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Local Server?

On Rust Metrics, Rust Local Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Rust Local Server sit in the rankings?

Ranking for Rust Local Server: #15,445 on seven-day player hours, top 67% of all ranked servers.

How full does Rust Local Server get?

Status for Rust Local Server: offline. Last seen 36 days 16 hours ago.

Server

Which location does Rust Local Server run from?

Reading: location. Rust Local Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 77.91.87.152:28015.

What Rust version is Rust Local Server on?

Reading: Rust Local Server, Rust network protocol 2627 and build 154033, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is Rust Local Server up, and how often does it stay up?

Reading: offline. Rust Local Server last answered 36 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.

Settings and map

How is Rust Local Server configured, and what rules are in force?

No gather rate appears in the name: Rust Local Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.

What map is Rust Local Server on?

Check: map. Procedural, generated by the game, on Rust Local Server.

Join

How can you get onto Rust Local Server?

Press F1 in Rust and enter client.connect 77.91.87.152:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs154033,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2627
Protocol Match the game version: protocol 2627 is required.
cs154033
Build Game build reading: 154033.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.