Test
Offline 77.91.22.60:28015 checked 10h ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 09:15 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 547/625
- 36/250
- 57/250
- 292/325
- 112/200
- 126/150
Quick answers
from the figures on this pageWipe schedule
How often does Test wipe, and when?
The rhythm of Test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 37 hours ago.
Tags
Which tags does Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Test: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
Where does Test sit in the rankings?
Ranking for Test: #10,063 on seven-day player hours, top 45% of all ranked servers.
What player count does Test carry?
Status for Test: offline. Last seen 10 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 12:00 UTC, averaging 1 players at that hour.
Operator and location
Which location does Test run from?
Reading: location. Test gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 77.91.22.60:28015.
What Rust version is Test on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Test. To get in, your game needs the same protocol; Steam applies the update.
Is Test up, and how often does it stay up?
Test reports offline. The last reading came 10 hours ago. Reading: 3% uptime over the last 7 full days. It was up 5 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.
Rules and settings
What rules does Test enforce, and what are its settings?
Reading the name gives no gather rate for Test. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.
What map is Test on?
The game generates a procedural map for Test.
Connection
How can you get onto Test?
Check: join. Open Rust, press F1, then enter client.connect 77.91.22.60:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.